Built high-fidelity mockups and prototype for a client project — in-flight food and merchandise ordering.
Used a design thinking framework to conduct research, design, and build mockups for a music app feature.
Analyzed Spotify’s features, mapped customer experience, user flows, and recommended feature changes.
Analyzed Houseparty’s product features, user journey, user adoptability, and recommended UI tweaks.
Designed a data analytics tool for farmers to leverage IoT in a 24-hour competition. Won 2nd place.
Designed MVP and plan for BrainStation to enter the MOOC space. Won 1st place at Queen's University.